New Version - v 0.6.0 (28-08-2022)


Hi All,

I've uploaded a new version of Delivery Pilot: Dreams and Debts, version 0.6.0. You can play it on your browser, or download a windows desktop version.

Here is the change log:

  1. Scenes: Add 3 new scenes, when loading and unloading passengers, with new artwork.
  2. Scenes: Updated 8 scenes, when 4 officer types inspect the main character's undergarments, with new artwork, text generation, and mechanics.
  3. UI: Updated how the game tracks sexual history of the main character and the different stations and officers.
  4. UI: Added a small "Switch" button above the doll art. This has the same function as the switch button in the menu screen, but you don't have to go to the menu screen to press it.
  5. Game Balance: Added a new mechanic that I call "Captains are always busy". Basically, if all captains on the current station don't have a mission available, then all captains on that station will roll once more that day, to see if they generate missions. This makes it much more likely that you will have at least 1 mission available. This is mainly to make hard mode more fair, but medium mode benefits from this, as well.

Let me know what you think! Next month, I'm going to take a bit of a break. We are going to continue working on the rear view angle for the doll art. It's almost done, but needs some adjustments. I'm also going to do some planning and writing for the last cargo type, the VIP. The VIPs will be important individuals, but not the officers who give you missions. Initially, I plan to give them simple scenes, but sometime down the track, I would like to give them more complex and diverse scenes, as well. Give them the special and tender care that they expect, lol.

Lastly, I played through the entire game on hard mode, and I really enjoyed it! It was not easy and it was definitely a close call many times. But I think after the "Captains are always busy" rule, hard mode has inched itself into the "hard but fair" zone. Initially, I felt you weren't given enough choices, such as you only had 1 mission available. But later on, I felt this made moments where you had more than one mission available more valuable. I also found that the best way to survive hard mode wasn't choosing which mission to do, but form choosing between doing a mission now and flying to a station that might have a much better mission available later.

Cheers!

Links:
NewGrounds: https://www.newgrounds.com/portal/view/855133
Itch.io: https://acacgames.itch.io/gid037

Credits:
Check out more of MutantPrawn's artwork here! (NSFW)
https://www.hentai-foundry.com/user/MutantPrawn/profile

Get Delivery Pilot: Dreams and Debts

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