Update (09-Apr-2022)
Hi All,
I wanted to give a quick update.
I thought about the bonuses, and here is what I thought of. I might tweak them or add new ones later on. I think they're pretty easy to implement and understand, but hopefully they'll have a big impact on gameplay.
- 50% more income from missions starting in industrial stations.
- 50% more income from missions starting in research stations.
- 50% more income from missions starting in security stations.
- 100% more income from missions starting in the Headquarters.
- 100% more income from missions starting in the Starport.
- 50% more income from Officers with a Friendly personality.
- 50% more income from Officers with a Sleazy personality.
- 50% more income from Officers with a Stern personality.
- 50% more income from Officers with a Relationship Level 2 or less.
- 50% more income from Officers with a Relationship Level more than 2.
- 50% more income from Officers with a rank of Captain.
- 100% more income from Officers with a rank higher than Captain.
A playthrough will get 2 of these bonuses randomly, and you can re-roll them before starting the game. They'll stick with you for the whole playthrough.
I also started adding a difficulty system. You start a playthrough as easy, medium or hard, and you cannot change it afterwards. Here's what they look like:
- Easy: Officers have a 100% chance of giving a mission, and you have 7 days to make each repayment.
- Medium: Officers have a 80% chance of giving a mission, and you have 6 days to make each repayment.
- Hard: Officers have a 60% chance of giving a mission, and you have 5 days to make each repayment. (same as the current game)
This way, you can choose the configuration that appeals to you the most. Easy makes sure that you always have a mission, and it's your choice that matters. Medium keeps the risk of a mission not being available, but at a much safer rate than right now. Hard is there for anyone who just wants to see how far they can go.
Next week, I will continue implementing and testing these changes. They're not yet complete.
You gave me a lot of great suggestions in last week's post. I read them, and I liked a lot of the ideas. Unfortunately, I don't think I can really implement them right now. It would take a lot of planning and re-engineering.
Lastly, here's what the bonus and difficulty levels look like in the new game window:
Get Delivery Pilot: Dreams and Debts
Delivery Pilot: Dreams and Debts
Sci-fi Reverse Dating Sim
Status | In development |
Author | acacGames |
Genre | Strategy, Visual Novel |
Tags | Adult, Dating Sim, Erotic, Sci-fi |
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Comments
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Sounds good, simple to understand yet impactful
Looking forward for it!
Thanks! :)